Trade your way to becoming a 17th century Caribbean merchant with a New World empire
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game
Jun 16, 2009
0
5.99 USD
English
The Caribbean in the 17th Century - Trade with over 60 towns, create your own production facilities, expand your trading empire and influence the development of the New World. As pirates and military fleets threaten your trade convoys, you'll need escort ships. Or you can turn the tides and hunt for pirates and capture the military ships yourself. Take on missions for merchants, diplomats and other characters. By taking on the daring missions of the Vice Kings, where you are to attack and conquer enemy towns, you will be able to influence the defenses of your home towns directly. As a sign of gratitude you will be awarded land, to be used later to build and oversee your own towns. Huge game world with 4 nations and 60 towns Construct production facilities, houses and special function buildings to help your towns flourish Create your own towns Stronger consequences in wars (towns can be conquered) Introductory scenarios to describe all important features of the game 8 special scenarios for a quick and easy start into the Port Royale 2 world Open ended game with endless detail and game depth 16 different ship-types
Fifth installment of the popular strategy game Sid Meier’s Civilization in which players build historical empires
Combat warplay in a military setting with a variety of single player and multiplayer options
The horns sound, the ravens gather
Destroy the enemy with a team as you use modern weapons in intense battles